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automata game

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  • Automata-based programming (Shalyto's approach) — Automata Based Programming is a programming technology [1] . Its defining characteristic is the use of finite state machines to describe program behavior. The transition graphs of a state machines are used in all stages of software development… …   Wikipedia

  • Autómata celular — Saltar a navegación, búsqueda Animación del juego de la vida de Conway, un autómata celular. Un autómata celula …   Wikipedia Español

  • Conway's Game of Life — Conway game , which redirects to here, can also refer to games as defined by surreal numbers, which John Conway also developed …   Wikipedia

  • Deus Ex Machina (video game) — Deus Ex Machina Developer(s) Automata UK Designer(s) Mel Croucher Platform(s) …   Wikipedia

  • Parity game — Parity Games are (possibly) infinite games played on a graph by two players, 0 and 1. In such games, game positions are assigned priorities, i.e. natural numbers.A play in a parity game is a maximal sequence of nodes following the transition… …   Wikipedia

  • Dandy (computer game) — Infobox VG| title = Dandy developer = John Palevich designer = John Palevich, publisher = Atari Program Exchange engine = custom, 6502 assembler released = 1983 genre = dungeon crawl, action adventure game modes = single to four player ratings =… …   Wikipedia

  • playing on skill based game machine — žaidimas žaidimo automatu statusas Aprobuotas sritis Lošimai ir loterijos apibrėžtis Žaidimas, kai: 1) į žaidimo automatą įmetamas ar įkišamas žetonas arba grynieji pinigai ir žaidžiama žaidimo automatu tam tikrą laiką; 2) į žaidimo automatą… …   Lithuanian dictionary (lietuvių žodynas)

  • Garden of Eden (cellular automata) — In a cellular automaton, a Garden of Eden configuration is a configuration which cannot appear on the lattice after one time step, no matter what the initial configuration. In other words, these are the configurations with no predecessors.They… …   Wikipedia

  • Learning Automata — A branch of the theory of Adaptive control is devoted to learning automata surveyed by Narendra and Thathachar which were originally described explicitly as finite state automata. ReferencesPhilip Aranzulla and John Mellor.Narendra K., Thathachar …   Wikipedia

  • Combinatorial game theory — This article is about the theory of combinatorial games. For the theory that includes games of chance and games of imperfect knowledge, see Game theory. Mathematicians playing Konane at a Combinatorial game theory workshop (for technical content …   Wikipedia

  • Will Wright (game designer) — Infobox Person name=Will Wright image size=215px caption=Will Wright speaking at South by Southwest in 2007 birth date=birth date and age|1960|1|20 birth place=Atlanta, Georgia death date= death place= religion=None occupation=Game designer… …   Wikipedia

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